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authorbunnei <[email protected]>2020-05-01 22:06:05 -0400
committerGitHub <[email protected]>2020-05-01 22:06:05 -0400
commitfd005585f6f02879723d21e4659a5cddc5c24071 (patch)
treefbac519f2983ce463a6611a883cdc01673b05a91
parent224cf3075ce68b85cf5b20c8e58b9d9922fb4e04 (diff)
parent1fbc341aba7ee9b426fd291c737f318230759ad0 (diff)
downloadyuzu-mainline-fd005585f6f02879723d21e4659a5cddc5c24071.tar.gz
yuzu-mainline-fd005585f6f02879723d21e4659a5cddc5c24071.zip
Merge pull request #3821 from ogniK5377/InitializeApplicationInfo-fix
acc: Fix InitializeApplicationInfo
-rw-r--r--src/core/hle/service/acc/acc.cpp35
-rw-r--r--src/core/hle/service/acc/acc.h2
2 files changed, 15 insertions, 22 deletions
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 4f4e1f083..9a7992f58 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -319,46 +319,37 @@ void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestCon
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- auto pid = rp.Pop<u64>();
- LOG_DEBUG(Service_ACC, "called, process_id={}", pid);
+ LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(InitializeApplicationInfoBase(pid));
+ rb.Push(InitializeApplicationInfoBase());
}
void Module::Interface::InitializeApplicationInfoRestricted(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- auto pid = rp.Pop<u64>();
- LOG_WARNING(Service_ACC, "(Partial implementation) called, process_id={}", pid);
+ LOG_WARNING(Service_ACC, "(Partial implementation) called");
// TODO(ogniK): We require checking if the user actually owns the title and what not. As of
// currently, we assume the user owns the title. InitializeApplicationInfoBase SHOULD be called
// first then we do extra checks if the game is a digital copy.
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(InitializeApplicationInfoBase(pid));
+ rb.Push(InitializeApplicationInfoBase());
}
-ResultCode Module::Interface::InitializeApplicationInfoBase(u64 process_id) {
+ResultCode Module::Interface::InitializeApplicationInfoBase() {
if (application_info) {
LOG_ERROR(Service_ACC, "Application already initialized");
return ERR_ACCOUNTINFO_ALREADY_INITIALIZED;
}
- const auto& list = system.Kernel().GetProcessList();
- const auto iter = std::find_if(list.begin(), list.end(), [&process_id](const auto& process) {
- return process->GetProcessID() == process_id;
- });
-
- if (iter == list.end()) {
- LOG_ERROR(Service_ACC, "Failed to find process ID");
- application_info.application_type = ApplicationType::Unknown;
-
- return ERR_ACCOUNTINFO_BAD_APPLICATION;
- }
-
- const auto launch_property = system.GetARPManager().GetLaunchProperty((*iter)->GetTitleID());
+ // TODO(ogniK): This should be changed to reflect the target process for when we have multiple
+ // processes emulated. As we don't actually have pid support we should assume we're just using
+ // our own process
+ const auto& current_process = system.Kernel().CurrentProcess();
+ const auto launch_property =
+ system.GetARPManager().GetLaunchProperty(current_process->GetTitleID());
if (launch_property.Failed()) {
LOG_ERROR(Service_ACC, "Failed to get launch property");
@@ -372,10 +363,12 @@ ResultCode Module::Interface::InitializeApplicationInfoBase(u64 process_id) {
case FileSys::StorageId::Host:
case FileSys::StorageId::NandUser:
case FileSys::StorageId::SdCard:
+ case FileSys::StorageId::None: // Yuzu specific, differs from hardware
application_info.application_type = ApplicationType::Digital;
break;
default:
- LOG_ERROR(Service_ACC, "Invalid game storage ID");
+ LOG_ERROR(Service_ACC, "Invalid game storage ID! storage_id={}",
+ launch_property->base_game_storage_id);
return ERR_ACCOUNTINFO_BAD_APPLICATION;
}
diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h
index d4a1f07cc..74ca39d6e 100644
--- a/src/core/hle/service/acc/acc.h
+++ b/src/core/hle/service/acc/acc.h
@@ -36,7 +36,7 @@ public:
void ListQualifiedUsers(Kernel::HLERequestContext& ctx);
private:
- ResultCode InitializeApplicationInfoBase(u64 process_id);
+ ResultCode InitializeApplicationInfoBase();
enum class ApplicationType : u32_le {
GameCard = 0,