diff options
author | FrozenAra <[email protected]> | 2023-11-01 01:09:33 +0100 |
---|---|---|
committer | FrozenAra <[email protected]> | 2023-11-19 18:38:58 +0100 |
commit | cb004d1ba1bde740ba10418ac3f3cfd2db8ffac7 (patch) | |
tree | dfcff7952ed84cea825e1144284d82505ec09731 /src/core/hle/service/btm | |
parent | 4c16a1a26f3d35c5d3a57a6b1e988d3c3e07a932 (diff) | |
download | yuzu-mainline-cb004d1ba1bde740ba10418ac3f3cfd2db8ffac7.tar.gz yuzu-mainline-cb004d1ba1bde740ba10418ac3f3cfd2db8ffac7.zip |
Implemented qlaunch version of the controller applet
Diffstat (limited to 'src/core/hle/service/btm')
-rw-r--r-- | src/core/hle/service/btm/btm.cpp | 56 |
1 files changed, 48 insertions, 8 deletions
diff --git a/src/core/hle/service/btm/btm.cpp b/src/core/hle/service/btm/btm.cpp index 8069f75b7..c65e32489 100644 --- a/src/core/hle/service/btm/btm.cpp +++ b/src/core/hle/service/btm/btm.cpp @@ -127,7 +127,7 @@ public: private: void GetCore(HLERequestContext& ctx) { - LOG_DEBUG(Service_BTM, "called"); + LOG_WARNING(Service_BTM, "called"); IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(ResultSuccess); @@ -263,13 +263,13 @@ public: explicit IBtmSystemCore(Core::System& system_) : ServiceFramework{system_, "IBtmSystemCore"} { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "StartGamepadPairing"}, - {1, nullptr, "CancelGamepadPairing"}, + {0, &IBtmSystemCore::StartGamepadPairing, "StartGamepadPairing"}, + {1, &IBtmSystemCore::CancelGamepadPairing, "CancelGamepadPairing"}, {2, nullptr, "ClearGamepadPairingDatabase"}, {3, nullptr, "GetPairedGamepadCount"}, {4, nullptr, "EnableRadio"}, {5, nullptr, "DisableRadio"}, - {6, nullptr, "GetRadioOnOff"}, + {6, &IBtmSystemCore::IsRadioEnabled, "IsRadioEnabled"}, {7, nullptr, "AcquireRadioEvent"}, {8, nullptr, "AcquireGamepadPairingEvent"}, {9, nullptr, "IsGamepadPairingStarted"}, @@ -280,18 +280,58 @@ public: {14, nullptr, "AcquireAudioDeviceConnectionEvent"}, {15, nullptr, "ConnectAudioDevice"}, {16, nullptr, "IsConnectingAudioDevice"}, - {17, nullptr, "GetConnectedAudioDevices"}, + {17, &IBtmSystemCore::GetConnectedAudioDevices, "GetConnectedAudioDevices"}, {18, nullptr, "DisconnectAudioDevice"}, {19, nullptr, "AcquirePairedAudioDeviceInfoChangedEvent"}, {20, nullptr, "GetPairedAudioDevices"}, {21, nullptr, "RemoveAudioDevicePairing"}, - {22, nullptr, "RequestAudioDeviceConnectionRejection"}, - {23, nullptr, "CancelAudioDeviceConnectionRejection"} + {22, &IBtmSystemCore::RequestAudioDeviceConnectionRejection, "RequestAudioDeviceConnectionRejection"}, + {23, &IBtmSystemCore::CancelAudioDeviceConnectionRejection, "CancelAudioDeviceConnectionRejection"} }; // clang-format on RegisterHandlers(functions); } + +private: + void IsRadioEnabled(HLERequestContext& ctx) { + LOG_DEBUG(Service_BTM, "(STUBBED) called"); // Spams a lot when controller applet is running + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.Push(true); + } + + void StartGamepadPairing(HLERequestContext& ctx) { + LOG_WARNING(Service_BTM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + } + + void CancelGamepadPairing(HLERequestContext& ctx) { + LOG_WARNING(Service_BTM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + } + + void CancelAudioDeviceConnectionRejection(HLERequestContext& ctx) { + LOG_WARNING(Service_BTM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + } + + void GetConnectedAudioDevices(HLERequestContext& ctx) { + LOG_WARNING(Service_BTM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.Push<u32>(0); + } + + void RequestAudioDeviceConnectionRejection(HLERequestContext& ctx) { + LOG_WARNING(Service_BTM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + } }; class BTM_SYS final : public ServiceFramework<BTM_SYS> { @@ -308,7 +348,7 @@ public: private: void GetCore(HLERequestContext& ctx) { - LOG_DEBUG(Service_BTM, "called"); + LOG_WARNING(Service_BTM, "called"); IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(ResultSuccess); |