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author | bunnei <[email protected]> | 2018-08-22 01:19:50 -0400 |
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committer | GitHub <[email protected]> | 2018-08-22 01:19:50 -0400 |
commit | cea627b0fc109ee27b3d0cabd8f803c8c2c2ac8b (patch) | |
tree | 0fd784bbd8788158b88a0ee3125278b8f5e79e4c /src/core/perf_stats.cpp | |
parent | 5abf71fe651cba9aafc3227ce06d51dcfb30f6c4 (diff) | |
parent | ba8ff096fdc9f7ab101851c4cd06c3244a7d84c3 (diff) | |
download | yuzu-mainline-cea627b0fc109ee27b3d0cabd8f803c8c2c2ac8b.tar.gz yuzu-mainline-cea627b0fc109ee27b3d0cabd8f803c8c2c2ac8b.zip |
Merge pull request #840 from FearlessTobi/port-3353
Port #3353 from Citra: "citra-qt: Add customizable speed limit target "
Diffstat (limited to 'src/core/perf_stats.cpp')
-rw-r--r-- | src/core/perf_stats.cpp | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index 4e5633edb..93d23de21 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -78,20 +78,29 @@ void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) { // values increase the time needed to recover and limit framerate again after spikes. constexpr microseconds MAX_LAG_TIME_US = 25000us; - if (!Settings::values.toggle_framelimit) { + if (!Settings::values.use_frame_limit) { return; } auto now = Clock::now(); - frame_limiting_delta_err += current_system_time_us - previous_system_time_us; + const double sleep_scale = Settings::values.frame_limit / 100.0; + + // Max lag caused by slow frames. Shouldn't be more than the length of a frame at the current + // speed percent or it will clamp too much and prevent this from properly limiting to that + // percent. High values means it'll take longer after a slow frame to recover and start + // limiting + const microseconds max_lag_time_us = duration_cast<microseconds>( + std::chrono::duration<double, std::chrono::microseconds::period>(25ms / sleep_scale)); + frame_limiting_delta_err += duration_cast<microseconds>( + std::chrono::duration<double, std::chrono::microseconds::period>( + (current_system_time_us - previous_system_time_us) / sleep_scale)); frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime); frame_limiting_delta_err = - std::clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US); + std::clamp(frame_limiting_delta_err, -max_lag_time_us, max_lag_time_us); if (frame_limiting_delta_err > microseconds::zero()) { std::this_thread::sleep_for(frame_limiting_delta_err); - auto now_after_sleep = Clock::now(); frame_limiting_delta_err -= duration_cast<microseconds>(now_after_sleep - now); now = now_after_sleep; |