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authorbunnei <[email protected]>2018-06-24 17:42:29 -0400
committerbunnei <[email protected]>2018-06-27 00:08:03 -0400
commit3f9f047375dd9aae7eadcb957747fa8db01544bf (patch)
tree4a5ce82d2726e5f723a3a7a0e72d973f6d6d0573 /src/video_core/rasterizer_interface.h
parentff6785f3e8547878d26c2571513a5596e5c9ddd5 (diff)
downloadyuzu-mainline-3f9f047375dd9aae7eadcb957747fa8db01544bf.tar.gz
yuzu-mainline-3f9f047375dd9aae7eadcb957747fa8db01544bf.zip
gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.
Diffstat (limited to 'src/video_core/rasterizer_interface.h')
-rw-r--r--src/video_core/rasterizer_interface.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index f0e48a802..145e58334 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -51,9 +51,8 @@ public:
}
/// Attempt to use a faster method to display the framebuffer to screen
- virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer,
- VAddr framebuffer_addr, u32 pixel_stride,
- ScreenInfo& screen_info) {
+ virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
+ u32 pixel_stride, ScreenInfo& screen_info) {
return false;
}