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author | ReinUsesLisp <[email protected]> | 2019-07-14 22:25:13 -0300 |
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committer | ReinUsesLisp <[email protected]> | 2019-07-15 17:38:25 -0300 |
commit | 725ba6cf6336fb0f1be4e5250c15767d60e28259 (patch) | |
tree | ed9c302a2b7735f64b09434469f4e9714122e789 /src/video_core/rasterizer_interface.h | |
parent | 1bdb59fc6e52ac9d2c2432511fe7524994cc4f55 (diff) | |
download | yuzu-mainline-725ba6cf6336fb0f1be4e5250c15767d60e28259.tar.gz yuzu-mainline-725ba6cf6336fb0f1be4e5250c15767d60e28259.zip |
gl_rasterizer: Implement compute shaders
Diffstat (limited to 'src/video_core/rasterizer_interface.h')
-rw-r--r-- | src/video_core/rasterizer_interface.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 2b7367568..9881df0d5 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -34,6 +34,9 @@ public: /// Clear the current framebuffer virtual void Clear() = 0; + /// Dispatches a compute shader invocation + virtual void DispatchCompute(GPUVAddr code_addr) = 0; + /// Notify rasterizer that all caches should be flushed to Switch memory virtual void FlushAll() = 0; |