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authorliamwhite <[email protected]>2023-11-13 09:13:12 -0500
committerGitHub <[email protected]>2023-11-13 09:13:12 -0500
commit247d66a680abd437164da98d2dcd1b39726faafc (patch)
treee4e1a688d4ef645b3c1faccd01204b7e9e44d16f /src/yuzu
parent0047d8a01ee7a6680c176022e5ab31a68bdeaf35 (diff)
parent9e331f9957bbc7aec82cd8f96c67373e115bcd68 (diff)
downloadyuzu-mainline-247d66a680abd437164da98d2dcd1b39726faafc.tar.gz
yuzu-mainline-247d66a680abd437164da98d2dcd1b39726faafc.zip
Merge pull request #11990 from german77/audio
yuzu: Save mute when in background setting
Diffstat (limited to 'src/yuzu')
-rw-r--r--src/yuzu/configuration/config.cpp2
-rw-r--r--src/yuzu/configuration/configure_audio.cpp10
-rw-r--r--src/yuzu/main.cpp12
-rw-r--r--src/yuzu/uisettings.h10
4 files changed, 22 insertions, 12 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index baa3e55f3..42bbb2964 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -360,6 +360,7 @@ void Config::ReadAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
ReadCategory(Settings::Category::Audio);
+ ReadCategory(Settings::Category::UiAudio);
qt_config->endGroup();
}
@@ -900,6 +901,7 @@ void Config::SaveAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
WriteCategory(Settings::Category::Audio);
+ WriteCategory(Settings::Category::UiAudio);
qt_config->endGroup();
}
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index 81dd51ad3..9b6ef47a7 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -38,17 +38,21 @@ void ConfigureAudio::Setup(const ConfigurationShared::Builder& builder) {
std::map<u32, QWidget*> hold;
- auto push = [&](Settings::Category category) {
+ auto push_settings = [&](Settings::Category category) {
for (auto* setting : Settings::values.linkage.by_category[category]) {
settings.push_back(setting);
}
+ };
+
+ auto push_ui_settings = [&](Settings::Category category) {
for (auto* setting : UISettings::values.linkage.by_category[category]) {
settings.push_back(setting);
}
};
- push(Settings::Category::Audio);
- push(Settings::Category::SystemAudio);
+ push_settings(Settings::Category::Audio);
+ push_settings(Settings::Category::SystemAudio);
+ push_ui_settings(Settings::Category::UiAudio);
for (auto* setting : settings) {
auto* widget = builder.BuildWidget(setting, apply_funcs);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index d2a054eaa..f077d7f9c 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1064,12 +1064,6 @@ void GMainWindow::InitializeWidgets() {
volume_slider->setObjectName(QStringLiteral("volume_slider"));
volume_slider->setMaximum(200);
volume_slider->setPageStep(5);
- connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) {
- Settings::values.audio_muted = false;
- const auto volume = static_cast<u8>(percentage);
- Settings::values.volume.SetValue(volume);
- UpdateVolumeUI();
- });
volume_popup->layout()->addWidget(volume_slider);
volume_button = new VolumeButton();
@@ -1077,6 +1071,12 @@ void GMainWindow::InitializeWidgets() {
volume_button->setFocusPolicy(Qt::NoFocus);
volume_button->setCheckable(true);
UpdateVolumeUI();
+ connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) {
+ Settings::values.audio_muted = false;
+ const auto volume = static_cast<u8>(percentage);
+ Settings::values.volume.SetValue(volume);
+ UpdateVolumeUI();
+ });
connect(volume_button, &QPushButton::clicked, this, [&] {
UpdateVolumeUI();
volume_popup->setVisible(!volume_popup->isVisible());
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 77d992c54..3485a6347 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -109,9 +109,13 @@ struct Values {
Settings::Specialization::Default,
true,
true};
- Setting<bool> mute_when_in_background{
- linkage, false, "muteWhenInBackground", Category::Audio, Settings::Specialization::Default,
- true, true};
+ Setting<bool> mute_when_in_background{linkage,
+ false,
+ "muteWhenInBackground",
+ Category::UiAudio,
+ Settings::Specialization::Default,
+ true,
+ true};
Setting<bool> hide_mouse{
linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default,
true, true};