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authorLioncash <[email protected]>2022-11-29 08:58:47 -0500
committerLioncash <[email protected]>2022-11-29 08:58:50 -0500
commitb6d93b2c778133819aebb2baf6083a1ba0440891 (patch)
tree8ebe3644daa9e42f9931e646747cff8afb1c7bf8 /src
parentc4af7b3f5cb9a24b48709fcabd21a3cceb2a43c5 (diff)
downloadyuzu-mainline-b6d93b2c778133819aebb2baf6083a1ba0440891.tar.gz
yuzu-mainline-b6d93b2c778133819aebb2baf6083a1ba0440891.zip
host1x/syncpoint_manager: Eliminate unnecessary std::function construction
We can just pass the function object through, and if it's a valid function, then it will automatically be converted.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/host1x/syncpoint_manager.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/video_core/host1x/syncpoint_manager.h b/src/video_core/host1x/syncpoint_manager.h
index feafc926e..847ed20c8 100644
--- a/src/video_core/host1x/syncpoint_manager.h
+++ b/src/video_core/host1x/syncpoint_manager.h
@@ -36,16 +36,14 @@ public:
template <typename Func>
ActionHandle RegisterGuestAction(u32 syncpoint_id, u32 expected_value, Func&& action) {
- std::function<void()> func(action);
return RegisterAction(syncpoints_guest[syncpoint_id], guest_action_storage[syncpoint_id],
- expected_value, std::move(func));
+ expected_value, std::move(action));
}
template <typename Func>
ActionHandle RegisterHostAction(u32 syncpoint_id, u32 expected_value, Func&& action) {
- std::function<void()> func(action);
return RegisterAction(syncpoints_host[syncpoint_id], host_action_storage[syncpoint_id],
- expected_value, std::move(func));
+ expected_value, std::move(action));
}
void DeregisterGuestAction(u32 syncpoint_id, const ActionHandle& handle);