diff options
author | Lioncash <[email protected]> | 2021-04-12 05:17:18 -0400 |
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committer | Lioncash <[email protected]> | 2021-04-12 05:21:53 -0400 |
commit | fddb278aa317272fe6b0d5c38317b73475a37e5d (patch) | |
tree | 2654d19b47e5e0282ecd5e06e094a04cc1f2652c /src | |
parent | 26d60014d04a2d2134076435d213c9585e802038 (diff) | |
download | yuzu-mainline-fddb278aa317272fe6b0d5c38317b73475a37e5d.tar.gz yuzu-mainline-fddb278aa317272fe6b0d5c38317b73475a37e5d.zip |
texure_cache/util: Resolve implicit sign conversions with std::reduce
Amends implicit sign conversions occurring with usages of std::reduce
and also relocates it to its own utility function to reduce verbosity a
little bit.
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/texture_cache/util.cpp | 21 | ||||
-rw-r--r-- | src/video_core/texture_cache/util.h | 5 |
2 files changed, 15 insertions, 11 deletions
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index c22dd0148..0ab297413 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -268,16 +268,19 @@ template <u32 GOB_EXTENT> return num_tiles << shift; } -[[nodiscard]] constexpr std::array<u32, MAX_MIP_LEVELS> CalculateLevelSizes(const LevelInfo& info, - u32 num_levels) { +[[nodiscard]] constexpr LevelArray CalculateLevelSizes(const LevelInfo& info, u32 num_levels) { ASSERT(num_levels <= MAX_MIP_LEVELS); - std::array<u32, MAX_MIP_LEVELS> sizes{}; + LevelArray sizes{}; for (u32 level = 0; level < num_levels; ++level) { sizes[level] = CalculateLevelSize(info, level); } return sizes; } +[[nodiscard]] u32 CalculateLevelBytes(const LevelArray& sizes, u32 num_levels) { + return std::reduce(sizes.begin(), sizes.begin() + num_levels, 0U); +} + [[nodiscard]] constexpr LevelInfo MakeLevelInfo(PixelFormat format, Extent3D size, Extent3D block, u32 num_samples, u32 tile_width_spacing) { const auto [samples_x, samples_y] = Samples(num_samples); @@ -566,10 +569,10 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr const u32 num_levels = info.resources.levels; const std::array sizes = CalculateLevelSizes(level_info, num_levels); - size_t guest_offset = std::reduce(sizes.begin(), sizes.begin() + level, 0); + size_t guest_offset = CalculateLevelBytes(sizes, level); const size_t layer_stride = - AlignLayerSize(std::reduce(sizes.begin(), sizes.begin() + num_levels, 0), size, - level_info.block, tile_size.height, info.tile_width_spacing); + AlignLayerSize(CalculateLevelBytes(sizes, num_levels), size, level_info.block, + tile_size.height, info.tile_width_spacing); const size_t subresource_size = sizes[level]; const auto dst_data = std::make_unique<u8[]>(subresource_size); @@ -643,10 +646,10 @@ u32 CalculateLayerSize(const ImageInfo& info) noexcept { info.tile_width_spacing, info.resources.levels); } -std::array<u32, MAX_MIP_LEVELS> CalculateMipLevelOffsets(const ImageInfo& info) noexcept { +LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept { ASSERT(info.resources.levels <= static_cast<s32>(MAX_MIP_LEVELS)); const LevelInfo level_info = MakeLevelInfo(info); - std::array<u32, MAX_MIP_LEVELS> offsets{}; + LevelArray offsets{}; u32 offset = 0; for (s32 level = 0; level < info.resources.levels; ++level) { offsets[level] = offset; @@ -812,7 +815,7 @@ std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory, GP const Extent2D tile_size = DefaultBlockSize(info.format); const std::array level_sizes = CalculateLevelSizes(level_info, num_levels); const Extent2D gob = GobSize(bpp_log2, info.block.height, info.tile_width_spacing); - const u32 layer_size = std::reduce(level_sizes.begin(), level_sizes.begin() + num_levels, 0); + const u32 layer_size = CalculateLevelBytes(level_sizes, num_levels); const u32 layer_stride = AlignLayerSize(layer_size, size, level_info.block, tile_size.height, info.tile_width_spacing); size_t guest_offset = 0; diff --git a/src/video_core/texture_cache/util.h b/src/video_core/texture_cache/util.h index 4d0072867..cdc5cbc75 100644 --- a/src/video_core/texture_cache/util.h +++ b/src/video_core/texture_cache/util.h @@ -20,6 +20,8 @@ namespace VideoCommon { using Tegra::Texture::TICEntry; +using LevelArray = std::array<u32, MAX_MIP_LEVELS>; + struct OverlapResult { GPUVAddr gpu_addr; VAddr cpu_addr; @@ -36,8 +38,7 @@ struct OverlapResult { [[nodiscard]] u32 CalculateLayerSize(const ImageInfo& info) noexcept; -[[nodiscard]] std::array<u32, MAX_MIP_LEVELS> CalculateMipLevelOffsets( - const ImageInfo& info) noexcept; +[[nodiscard]] LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept; [[nodiscard]] std::vector<u32> CalculateSliceOffsets(const ImageInfo& info); |