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-rw-r--r--src/yuzu/CMakeLists.txt2
-rw-r--r--src/yuzu/bootmanager.cpp47
-rw-r--r--src/yuzu/qt_common.cpp55
-rw-r--r--src/yuzu/qt_common.h15
4 files changed, 75 insertions, 44 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 0f8c1e6a6..2d7b9ab65 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -189,6 +189,8 @@ add_executable(yuzu
multiplayer/state.h
multiplayer/validation.h
precompiled_headers.h
+ qt_common.cpp
+ qt_common.h
startup_checks.cpp
startup_checks.h
uisettings.cpp
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 1cf239496..98161cc27 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -43,8 +43,7 @@
#include "video_core/renderer_base.h"
#include "yuzu/bootmanager.h"
#include "yuzu/main.h"
-
-static Core::Frontend::WindowSystemType GetWindowSystemType();
+#include "yuzu/qt_common.h"
EmuThread::EmuThread(Core::System& system) : m_system{system} {}
@@ -233,7 +232,7 @@ public:
explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) {
setAttribute(Qt::WA_NativeWindow);
setAttribute(Qt::WA_PaintOnScreen);
- if (GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
+ if (YuzuQtCommon::GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
setAttribute(Qt::WA_DontCreateNativeAncestors);
}
}
@@ -271,46 +270,6 @@ struct NullRenderWidget : public RenderWidget {
explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {}
};
-static Core::Frontend::WindowSystemType GetWindowSystemType() {
- // Determine WSI type based on Qt platform.
- QString platform_name = QGuiApplication::platformName();
- if (platform_name == QStringLiteral("windows"))
- return Core::Frontend::WindowSystemType::Windows;
- else if (platform_name == QStringLiteral("xcb"))
- return Core::Frontend::WindowSystemType::X11;
- else if (platform_name == QStringLiteral("wayland"))
- return Core::Frontend::WindowSystemType::Wayland;
- else if (platform_name == QStringLiteral("wayland-egl"))
- return Core::Frontend::WindowSystemType::Wayland;
- else if (platform_name == QStringLiteral("cocoa"))
- return Core::Frontend::WindowSystemType::Cocoa;
- else if (platform_name == QStringLiteral("android"))
- return Core::Frontend::WindowSystemType::Android;
-
- LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
- return Core::Frontend::WindowSystemType::Windows;
-}
-
-static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
- Core::Frontend::EmuWindow::WindowSystemInfo wsi;
- wsi.type = GetWindowSystemType();
-
- // Our Win32 Qt external doesn't have the private API.
-#if defined(WIN32) || defined(__APPLE__)
- wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
-#else
- QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
- wsi.display_connection = pni->nativeResourceForWindow("display", window);
- if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
- wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
- else
- wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
-#endif
- wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
-
- return wsi;
-}
-
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
Core::System& system_)
@@ -916,7 +875,7 @@ bool GRenderWindow::InitRenderTarget() {
}
// Update the Window System information with the new render target
- window_info = GetWindowSystemInfo(child_widget->windowHandle());
+ window_info = YuzuQtCommon::GetWindowSystemInfo(child_widget->windowHandle());
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
layout()->addWidget(child_widget);
diff --git a/src/yuzu/qt_common.cpp b/src/yuzu/qt_common.cpp
new file mode 100644
index 000000000..1b533ee40
--- /dev/null
+++ b/src/yuzu/qt_common.cpp
@@ -0,0 +1,55 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <QGuiApplication>
+#include <QStringLiteral>
+#include <QWindow>
+#include "common/logging/log.h"
+#include "core/frontend/emu_window.h"
+#include "yuzu/qt_common.h"
+
+#ifdef __linux__
+#include <qpa/qplatformnativeinterface.h>
+#endif
+
+namespace YuzuQtCommon {
+Core::Frontend::WindowSystemType GetWindowSystemType() {
+ // Determine WSI type based on Qt platform.
+ QString platform_name = QGuiApplication::platformName();
+ if (platform_name == QStringLiteral("windows"))
+ return Core::Frontend::WindowSystemType::Windows;
+ else if (platform_name == QStringLiteral("xcb"))
+ return Core::Frontend::WindowSystemType::X11;
+ else if (platform_name == QStringLiteral("wayland"))
+ return Core::Frontend::WindowSystemType::Wayland;
+ else if (platform_name == QStringLiteral("wayland-egl"))
+ return Core::Frontend::WindowSystemType::Wayland;
+ else if (platform_name == QStringLiteral("cocoa"))
+ return Core::Frontend::WindowSystemType::Cocoa;
+ else if (platform_name == QStringLiteral("android"))
+ return Core::Frontend::WindowSystemType::Android;
+
+ LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
+ return Core::Frontend::WindowSystemType::Windows;
+} // namespace Core::Frontend::WindowSystemType
+
+Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
+ Core::Frontend::EmuWindow::WindowSystemInfo wsi;
+ wsi.type = GetWindowSystemType();
+
+ // Our Win32 Qt external doesn't have the private API.
+#if defined(WIN32) || defined(__APPLE__)
+ wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
+#else
+ QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
+ wsi.display_connection = pni->nativeResourceForWindow("display", window);
+ if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
+ wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
+ else
+ wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
+#endif
+ wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
+
+ return wsi;
+}
+} // namespace YuzuQtCommon
diff --git a/src/yuzu/qt_common.h b/src/yuzu/qt_common.h
new file mode 100644
index 000000000..b366adee6
--- /dev/null
+++ b/src/yuzu/qt_common.h
@@ -0,0 +1,15 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <QWindow>
+#include "core/frontend/emu_window.h"
+
+namespace YuzuQtCommon {
+
+Core::Frontend::WindowSystemType GetWindowSystemType();
+
+Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window);
+
+} // namespace YuzuQtCommon