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-rw-r--r--src/hid_core/resources/mouse/mouse.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/hid_core/resources/mouse/mouse.cpp b/src/hid_core/resources/mouse/mouse.cpp
new file mode 100644
index 000000000..53a8938a1
--- /dev/null
+++ b/src/hid_core/resources/mouse/mouse.cpp
@@ -0,0 +1,64 @@
+// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core_timing.h"
+#include "core/frontend/emu_window.h"
+#include "hid_core/frontend/emulated_devices.h"
+#include "hid_core/hid_core.h"
+#include "hid_core/resources/applet_resource.h"
+#include "hid_core/resources/mouse/mouse.h"
+#include "hid_core/resources/shared_memory_format.h"
+
+namespace Service::HID {
+
+Mouse::Mouse(Core::HID::HIDCore& hid_core_) : ControllerBase{hid_core_} {
+ emulated_devices = hid_core.GetEmulatedDevices();
+}
+
+Mouse::~Mouse() = default;
+
+void Mouse::OnInit() {}
+void Mouse::OnRelease() {}
+
+void Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+ std::scoped_lock shared_lock{*shared_mutex};
+ const u64 aruid = applet_resource->GetActiveAruid();
+ auto* data = applet_resource->GetAruidData(aruid);
+
+ if (data == nullptr || !data->flag.is_assigned) {
+ return;
+ }
+
+ MouseSharedMemoryFormat& shared_memory = data->shared_memory_format->mouse;
+
+ if (!IsControllerActivated()) {
+ shared_memory.mouse_lifo.buffer_count = 0;
+ shared_memory.mouse_lifo.buffer_tail = 0;
+ return;
+ }
+
+ next_state = {};
+
+ const auto& last_entry = shared_memory.mouse_lifo.ReadCurrentEntry().state;
+ next_state.sampling_number = last_entry.sampling_number + 1;
+
+ if (Settings::values.mouse_enabled) {
+ const auto& mouse_button_state = emulated_devices->GetMouseButtons();
+ const auto& mouse_position_state = emulated_devices->GetMousePosition();
+ const auto& mouse_wheel_state = emulated_devices->GetMouseWheel();
+ next_state.attribute.is_connected.Assign(1);
+ next_state.x = static_cast<s32>(mouse_position_state.x * Layout::ScreenUndocked::Width);
+ next_state.y = static_cast<s32>(mouse_position_state.y * Layout::ScreenUndocked::Height);
+ next_state.delta_x = next_state.x - last_entry.x;
+ next_state.delta_y = next_state.y - last_entry.y;
+ next_state.delta_wheel_x = mouse_wheel_state.x - last_mouse_wheel_state.x;
+ next_state.delta_wheel_y = mouse_wheel_state.y - last_mouse_wheel_state.y;
+
+ last_mouse_wheel_state = mouse_wheel_state;
+ next_state.button = mouse_button_state;
+ }
+
+ shared_memory.mouse_lifo.WriteNextEntry(next_state);
+}
+
+} // namespace Service::HID