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-rw-r--r--src/shader_recompiler/environment.h6
-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h
index e30bf094a..5dbbc7e61 100644
--- a/src/shader_recompiler/environment.h
+++ b/src/shader_recompiler/environment.h
@@ -59,8 +59,8 @@ public:
return start_address;
}
- [[nodiscard]] bool IsPropietaryDriver() const noexcept {
- return is_propietary_driver;
+ [[nodiscard]] bool IsProprietaryDriver() const noexcept {
+ return is_proprietary_driver;
}
protected:
@@ -68,7 +68,7 @@ protected:
std::array<u32, 8> gp_passthrough_mask{};
Stage stage{};
u32 start_address{};
- bool is_propietary_driver{};
+ bool is_proprietary_driver{};
};
} // namespace Shader
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index e4a73a360..12d7b2d7f 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -1084,7 +1084,7 @@ void ConstantPropagation(Environment& env, IR::Block& block, IR::Inst& inst) {
if (env.HasHLEMacroState()) {
FoldConstBuffer(env, block, inst);
}
- if (env.IsPropietaryDriver()) {
+ if (env.IsProprietaryDriver()) {
FoldDriverConstBuffer(env, block, inst, 1);
}
break;