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path: root/src/core/telemetry_session.cpp
AgeCommit message (Expand)Author
2023-08-22general: Use console mode helper across projectlat9nq
2023-08-22general: Convert use_docked_mode to an enumerationlat9nq
2023-07-21settings,general: Rename non-confirming enumslat9nq
2023-07-21configure_audio: Implement ui generationlat9nq
2023-07-21configure_graphics_advance: Generate UI at runtimelat9nq
2023-07-21settings,video_core: Consolidate ASTC decoding optionslat9nq
2023-05-02settings: Enable FIFO relaxedlat9nq
2023-05-02telemetry_session: Make translate function staticlat9nq
2023-05-02configuration: Expose separate swap present modeslat9nq
2023-02-14remove static from pointer sized or smaller types for aesthetics, change cons...arades79
2023-02-14add static lifetime to constexpr values to force compile time evaluation wher...arades79
2022-11-28video_core: add null backendLiam
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
2021-11-16Settings: eliminate rescaling_factor.Fernando Sahmkow
2021-09-15remove-audio-stretching-settingMoonlacer
2021-08-16configure_graphics: Add GPU nvdec decoding as an optionameerj
2021-07-26Merge pull request #6696 from ameerj/speed-limit-renamebunnei
2021-07-23general: Rename "Frame Limit" references to "Speed Limit"ameerj
2021-07-22general: Add setting shader_backendlat9nq
2021-06-28core, input_common: Miscellaneous fixeslat9nq
2021-06-28general: Make most settings a BasicSettinglat9nq
2021-06-15configure_graphics: Add Accelerate ASTC decoding settingameerj
2021-05-25common: fs: Rework the Common Filesystem interface to make use of std::filesy...Morph
2021-04-14common: Move settings to common from core.bunnei
2020-11-18patch_manager: Remove usages of the global system instanceLioncash
2020-11-15settings: Preparation for per-game input settingsMorph
2020-10-26video_core: NVDEC Implementationameerj
2020-08-18common/telemetry: Migrate namespace into the Common namespaceLioncash
2020-08-16common/fileutil: Convert namespace to Common::FSLioncash
2020-07-17Rebase for per game settingsDavid Marcec
2020-07-09configuration: implement per-game configurations (#4098)lat9nq
2020-05-19yuzu: Add frontend settings for assembly shadersReinUsesLisp
2020-04-22UI: Replasce accurate GPU option for GPU Accuracy LevelFernando Sahmkow
2020-04-15CMakeLists: Specify -Wextra on linux buildsLioncash
2020-02-25core: settings: Add setting to enable vsync, which is on by default.bunnei
2020-01-29settings: Add settings for graphics backendReinUsesLisp
2019-12-02telemetry_session: Report renderer backendReinUsesLisp
2019-12-02telemetry_session: Use temporary to avoid writing the same enumReinUsesLisp
2019-07-11yuzu: Remove setting for using UnicornLioncash
2019-07-04yuzu: Remove CPU Jit setting from the UIfearlessTobi
2019-05-28core/telemetry_session: Remove unnecessary web service nulling out in destructorLioncash
2019-05-28core/telemetry_session: Remove usages of the global system accessorLioncash
2019-05-04core/telemetry_session: Only create the backend when we really need itzhupengfei
2019-03-06settings: Add new graphics setting for use_asynchronous_gpu_emulation.bunnei
2019-02-06settings: Hide shader cache behind a settingReinUsesLisp
2018-12-08 web_service: move telemetry condition from TelemetrySession constructor to d...fearlessTobi
2018-10-28compatdb: Use a seperate endpoint for testcase submissionfearlessTobi
2018-10-16config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.bunnei
2018-10-09telemetry_session: Add missing includesLioncash
2018-10-09telemetry_session: Use a std::array in GenerateTelemetryId()Lioncash