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yuzu-mainline
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yuzu is the world's most popular, open-source, Nintendo Switch emulator started by the creators of Citra.
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core
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telemetry_session.cpp
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Author
2023-08-22
general: Use console mode helper across project
lat9nq
2023-08-22
general: Convert use_docked_mode to an enumeration
lat9nq
2023-07-21
settings,general: Rename non-confirming enums
lat9nq
2023-07-21
configure_audio: Implement ui generation
lat9nq
2023-07-21
configure_graphics_advance: Generate UI at runtime
lat9nq
2023-07-21
settings,video_core: Consolidate ASTC decoding options
lat9nq
2023-05-02
settings: Enable FIFO relaxed
lat9nq
2023-05-02
telemetry_session: Make translate function static
lat9nq
2023-05-02
configuration: Expose separate swap present modes
lat9nq
2023-02-14
remove static from pointer sized or smaller types for aesthetics, change cons...
arades79
2023-02-14
add static lifetime to constexpr values to force compile time evaluation wher...
arades79
2022-11-28
video_core: add null backend
Liam
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
2021-11-16
Settings: eliminate rescaling_factor.
Fernando Sahmkow
2021-09-15
remove-audio-stretching-setting
Moonlacer
2021-08-16
configure_graphics: Add GPU nvdec decoding as an option
ameerj
2021-07-26
Merge pull request #6696 from ameerj/speed-limit-rename
bunnei
2021-07-23
general: Rename "Frame Limit" references to "Speed Limit"
ameerj
2021-07-22
general: Add setting shader_backend
lat9nq
2021-06-28
core, input_common: Miscellaneous fixes
lat9nq
2021-06-28
general: Make most settings a BasicSetting
lat9nq
2021-06-15
configure_graphics: Add Accelerate ASTC decoding setting
ameerj
2021-05-25
common: fs: Rework the Common Filesystem interface to make use of std::filesy...
Morph
2021-04-14
common: Move settings to common from core.
bunnei
2020-11-18
patch_manager: Remove usages of the global system instance
Lioncash
2020-11-15
settings: Preparation for per-game input settings
Morph
2020-10-26
video_core: NVDEC Implementation
ameerj
2020-08-18
common/telemetry: Migrate namespace into the Common namespace
Lioncash
2020-08-16
common/fileutil: Convert namespace to Common::FS
Lioncash
2020-07-17
Rebase for per game settings
David Marcec
2020-07-09
configuration: implement per-game configurations (#4098)
lat9nq
2020-05-19
yuzu: Add frontend settings for assembly shaders
ReinUsesLisp
2020-04-22
UI: Replasce accurate GPU option for GPU Accuracy Level
Fernando Sahmkow
2020-04-15
CMakeLists: Specify -Wextra on linux builds
Lioncash
2020-02-25
core: settings: Add setting to enable vsync, which is on by default.
bunnei
2020-01-29
settings: Add settings for graphics backend
ReinUsesLisp
2019-12-02
telemetry_session: Report renderer backend
ReinUsesLisp
2019-12-02
telemetry_session: Use temporary to avoid writing the same enum
ReinUsesLisp
2019-07-11
yuzu: Remove setting for using Unicorn
Lioncash
2019-07-04
yuzu: Remove CPU Jit setting from the UI
fearlessTobi
2019-05-28
core/telemetry_session: Remove unnecessary web service nulling out in destructor
Lioncash
2019-05-28
core/telemetry_session: Remove usages of the global system accessor
Lioncash
2019-05-04
core/telemetry_session: Only create the backend when we really need it
zhupengfei
2019-03-06
settings: Add new graphics setting for use_asynchronous_gpu_emulation.
bunnei
2019-02-06
settings: Hide shader cache behind a setting
ReinUsesLisp
2018-12-08
web_service: move telemetry condition from TelemetrySession constructor to d...
fearlessTobi
2018-10-28
compatdb: Use a seperate endpoint for testcase submission
fearlessTobi
2018-10-16
config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
bunnei
2018-10-09
telemetry_session: Add missing includes
Lioncash
2018-10-09
telemetry_session: Use a std::array in GenerateTelemetryId()
Lioncash
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