index
:
yuzu-mainline
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator started by the creators of Citra.
yuzu-emu
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
shader_recompiler
/
ir_opt
Age
Commit message (
Expand
)
Author
2024-01-07
Fix "Propietary" typo elsewhere
Viktor Szépe
2023-12-22
Merge pull request #12435 from liamwhite/type-check
Fernando S
2023-12-21
shader_recompiler: ensure derivatives for textureGrad are f32
Liam
2023-12-21
shader_recompiler: use float image operations on load/store when required
Liam
2023-12-18
shader_recompiler: use minimal clip distance array
Liam
2023-11-26
Merge branch 'master' into ssbo-align
Ameer J
2023-11-19
Merge pull request #12066 from ameerj/nvidia-nsanity
liamwhite
2023-11-18
shader_recompiler: Fix spelling of "derivate" (#12067)
Ameer J
2023-11-17
shader_recompiler: add byteswap pattern workaround for Nvidia
Ameer J
2023-10-31
shader_recompiler: Align SSBO offsets to meet host requirements
Ameer J
2023-08-18
Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
Fernando Sahmkow
2023-07-23
ssa_rewrite_pass: use proper maps
Liam
2023-06-25
shaders: Track local memory usage
ameerj
2023-06-12
Merge pull request #10699 from liamwhite/conditional-barrier
Matías Locatti
2023-06-10
shader_recompiler: translate f64 to f32 when unsupported on host
Liam
2023-06-10
shader_recompiler: remove barriers in conditional control flow when device la...
Liam
2023-02-25
buffer_cache: Add logic for non-NVN storage buffer tracking
ameerj
2023-02-19
Merge pull request #9588 from liamwhite/bylaws-reverts
liamwhite
2023-01-29
Merge pull request #9699 from ameerj/texture-pass-desc
liamwhite
2023-01-29
Merge pull request #9698 from ameerj/texture-pass-handle
liamwhite
2023-01-29
Merge pull request #9694 from ameerj/txq-mips
liamwhite
2023-01-28
texture_pass: Fix texture descriptors comparisons
ameerj
2023-01-28
texture_pass: Refactor texture handle retrieval
ameerj
2023-01-28
Merge pull request #9682 from ameerj/shader-s32
bunnei
2023-01-28
shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2023-01-25
shader_recompiler: Remove S32 IR type
ameerj
2023-01-23
spirv: fix multisampled image fetch
Liam
2023-01-07
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
Liam
2023-01-05
Run clang-format
Billy Laws
2023-01-05
shader_recompiler: Align SSBO offsets to meet host requirements
Billy Laws
2023-01-04
Video_core: Address feedback
Fernando Sahmkow
2023-01-03
ShaderCompiler: Inline driver specific constants.
Fernando Sahmkow
2023-01-01
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
2022-12-01
shader_recompiler: add gl_Layer translation GS for older hardware
Liam
2022-11-11
Merge pull request #9167 from vonchenplus/tess
liamwhite
2022-11-11
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-07
video_core: Fix few issues in Tess stage
FengChen
2022-11-04
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-03
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-10-25
Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"
Feng Chen
2022-10-06
General: Fix compilation for GCC
Liam White
2022-10-06
Shader Decompiler: implement better tracking for Vulkan samplers.
Fernando Sahmkow
2022-10-06
Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
2022-09-20
Merge branch 'master' into mipmap
Feng Chen
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
2022-08-31
style: General style changes to match with the rest of the codebase
Morph
2022-08-25
video_code: support rectangle texture
FengChen
2022-04-28
GCC 12 fixes
Liam
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-01
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
Liam
[next]