Age | Commit message (Collapse) | Author |
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vulkan_device: don't use fixed cap for memory limits
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shader_recompiler: throw on missing geometry streams in geometry shaders
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Allows the use of the macro in constexpr-contexts.
Also avoids some potential problems when nesting braces inside it.
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For RDNA-based Samsung Xclipse GPUs
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Simplify VkResult lookup
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renderer_vulkan: skip SetObjectNameEXT on unsupported driver
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externals: update Vulkan-Headers to v1.3.274
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shader_recompiler: use minimal clip distance array
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src/video_core/vulkan_common/vulkan_wrapper.cpp:293:13: error: enumeration value 'VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR' not handled in switch [-Werror,-Wswitch]
switch (result) {
^~~~~~
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vulkan_device: add names for more driverID enumeration values
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renderer_vulkan: Introduce separate cmd buffer for uploads
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vk_present_manager: recreate surface on any surface loss
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Allow GPUs without rebar to open multiple RenderDoc captures
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Implement X8_D24 pixel format
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Disable push descriptor for Pascal and older nVidia architectures
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older
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Vulkan: Implement Depth Bias Control
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Y.F.C: Rework the Query Cache.
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vulkan_device: Return true if either depth/stencil format supports blit
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android: Add option to bundle validation layer
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* VVL has implemented the more modern alternative, thus we don't need to support it anymore
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