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yuzu-mainline
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yuzu is the world's most popular, open-source, Nintendo Switch emulator started by the creators of Citra.
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Author
2024-02-08
android: Run OnEmulationStarted frontend callback in another thread
t895
2024-02-08
common: fs: Expand android macros
t895
2024-02-08
android: Move JNI setup and helpers to common
t895
2024-02-04
Merge pull request #12892 from liamwhite/serialization-stuff
liamwhite
2024-02-03
Merge pull request #12901 from Kelebek1/timezone_firmware_fix
liamwhite
2024-02-03
Merge pull request #12895 from german77/files
liamwhite
2024-02-03
Merge pull request #12877 from german77/npad-fixed
liamwhite
2024-02-03
Merge pull request #12852 from Calinou/multiplayer-color-player-counts
liamwhite
2024-02-03
Merge pull request #12851 from Calinou/multiplayer-persist-filters
liamwhite
2024-02-03
Merge pull request #12850 from Calinou/multiplayer-add-hotkeys
liamwhite
2024-02-03
Fix firmware timezone boot load check.
Kelebek1
2024-02-02
service: fs: Skip non user id folders
Narr the Reg
2024-02-02
cmif_serialization: enforce const for references
Liam
2024-02-02
Merge pull request #12857 from liamwhite/const
Fernando S
2024-02-02
Merge pull request #12845 from liamwhite/notif
Fernando S
2024-02-02
Merge pull request #12885 from Moonlacer/eclipse-fix
liamwhite
2024-02-02
Merge pull request #12761 from liamwhite/mp-composite
Fernando S
2024-02-01
Clang Fix
Moonlacer
2024-02-01
Add Samsung Proprietary Driver ID to Reorder Pass
Moonlacer
2024-02-01
service: use const references for input raw data
Liam
2024-02-01
service: hid: Multiple fixes
Narr the Reg
2024-02-01
Merge pull request #12875 from FernandoS27/sw-blitter
liamwhite
2024-02-01
Merge pull request #12848 from german77/caps-interface
liamwhite
2024-02-01
Merge pull request #12780 from german77/touch_resource5
liamwhite
2024-01-31
SwBlitter: Fix Pitch linear reading/writting
Fernando Sahmkow
2024-01-31
hardware_composer: implement speed limit extensions
Liam
2024-01-31
nvnflinger/gpu: implement layer stack composition
Liam
2024-01-31
renderer_opengl: implement layer stack composition
Liam
2024-01-31
renderer_vulkan: implement layer stack composition
Liam
2024-01-31
renderer_opengl: split up blit screen resources into antialias and window ada...
Liam
2024-01-31
renderer_opengl: move out ownership of FSR resources
Liam
2024-01-31
renderer_vulkan: convert FSR to graphics pipeline
Liam
2024-01-31
renderer_opengl: move out FSR shader source construction
Liam
2024-01-31
renderer_opengl: split out FXAA
Liam
2024-01-31
renderer_opengl: split out SMAA
Liam
2024-01-31
renderer_vulkan: split up blit screen resources into separate antialias and w...
Liam
2024-01-31
renderer_vulkan: isolate FXAA from blit screen
Liam
2024-01-31
renderer_opengl: isolate core presentation code
Liam
2024-01-31
video_core: consistently account for resolution scaling when rendering
Liam
2024-01-31
video_core: simplify accelerated surface fetch and crop handling between APIs
Liam
2024-01-31
Merge pull request #12760 from liamwhite/mp-am
Narr the Reg
2024-01-31
Merge pull request #12858 from liamwhite/non-blocking
Narr the Reg
2024-01-31
Merge pull request #12869 from FernandoS27/smmu-fixes
liamwhite
2024-01-31
Merge pull request #12864 from Kelebek1/small_time_fixes
liamwhite
2024-01-31
Merge pull request #12868 from t895/engine-per-game
liamwhite
2024-01-31
aoc: fix DLC listing (#12867)
liamwhite
2024-01-31
Device Memory Manager: ensure raster protection only within mapped device add...
Fernando Sahmkow
2024-01-31
DeviceMemory: Make counter types configurable
Fernando Sahmkow
2024-01-31
NVDRV: Join the heaper optimization blocks
Fernando Sahmkow
2024-01-31
smmu: use new range mutex construction for protecting counters
Liam
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