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/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <drivers/behavior.h>
#include <zephyr/sys/util.h>
#include <zephyr/bluetooth/bluetooth.h>
#include <zephyr/logging/log.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
#include <zmk/behavior.h>
#include <zmk/keymap.h>
#include <zmk/matrix.h>
#include <zmk/sensors.h>
#include <zmk/virtual_key_position.h>
#include <zmk/ble.h>
#if ZMK_BLE_IS_CENTRAL
#include <zmk/split/bluetooth/central.h>
#endif
#include <zmk/event_manager.h>
#include <zmk/events/position_state_changed.h>
#include <zmk/events/layer_state_changed.h>
#include <zmk/events/sensor_event.h>
static zmk_keymap_layers_state_t _zmk_keymap_layer_state = 0;
static uint8_t _zmk_keymap_layer_default = 0;
#define DT_DRV_COMPAT zmk_keymap
#if !DT_NODE_EXISTS(DT_DRV_INST(0))
#error "Keymap node not found, check a keymap is available and is has compatible = "zmk,keymap" set"
#endif
#define TRANSFORMED_LAYER(node) \
{ LISTIFY(DT_PROP_LEN(node, bindings), ZMK_KEYMAP_EXTRACT_BINDING, (, ), node) }
#if ZMK_KEYMAP_HAS_SENSORS
#define _TRANSFORM_SENSOR_ENTRY(idx, layer) \
{ \
.behavior_dev = DEVICE_DT_NAME(DT_PHANDLE_BY_IDX(layer, sensor_bindings, idx)), \
.param1 = COND_CODE_0(DT_PHA_HAS_CELL_AT_IDX(layer, sensor_bindings, idx, param1), (0), \
(DT_PHA_BY_IDX(layer, sensor_bindings, idx, param1))), \
.param2 = COND_CODE_0(DT_PHA_HAS_CELL_AT_IDX(layer, sensor_bindings, idx, param2), (0), \
(DT_PHA_BY_IDX(layer, sensor_bindings, idx, param2))), \
}
#define SENSOR_LAYER(node) \
COND_CODE_1( \
DT_NODE_HAS_PROP(node, sensor_bindings), \
({LISTIFY(DT_PROP_LEN(node, sensor_bindings), _TRANSFORM_SENSOR_ENTRY, (, ), node)}), \
({}))
#endif /* ZMK_KEYMAP_HAS_SENSORS */
#define LAYER_NAME(node) DT_PROP_OR(node, display_name, DT_PROP_OR(node, label, NULL))
// State
// When a behavior handles a key position "down" event, we record the layer state
// here so that even if that layer is deactivated before the "up", event, we
// still send the release event to the behavior in that layer also.
static uint32_t zmk_keymap_active_behavior_layer[ZMK_KEYMAP_LEN];
static struct zmk_behavior_binding zmk_keymap[ZMK_KEYMAP_LAYERS_LEN][ZMK_KEYMAP_LEN] = {
DT_INST_FOREACH_CHILD_SEP(0, TRANSFORMED_LAYER, (, ))};
static const char *zmk_keymap_layer_names[ZMK_KEYMAP_LAYERS_LEN] = {
DT_INST_FOREACH_CHILD_SEP(0, LAYER_NAME, (, ))};
#if ZMK_KEYMAP_HAS_SENSORS
static struct zmk_behavior_binding
zmk_sensor_keymap[ZMK_KEYMAP_LAYERS_LEN][ZMK_KEYMAP_SENSORS_LEN] = {
DT_INST_FOREACH_CHILD_SEP(0, SENSOR_LAYER, (, ))};
#endif /* ZMK_KEYMAP_HAS_SENSORS */
static inline int set_layer_state(uint8_t layer, bool state) {
int ret = 0;
if (layer >= ZMK_KEYMAP_LAYERS_LEN) {
return -EINVAL;
}
// Default layer should *always* remain active
if (layer == _zmk_keymap_layer_default && !state) {
return 0;
}
zmk_keymap_layers_state_t old_state = _zmk_keymap_layer_state;
WRITE_BIT(_zmk_keymap_layer_state, layer, state);
// Don't send state changes unless there was an actual change
if (old_state != _zmk_keymap_layer_state) {
LOG_DBG("layer_changed: layer %d state %d", layer, state);
ret = raise_layer_state_changed(layer, state);
if (ret < 0) {
LOG_WRN("Failed to raise layer state changed (%d)", ret);
}
}
return ret;
}
uint8_t zmk_keymap_layer_default(void) { return _zmk_keymap_layer_default; }
zmk_keymap_layers_state_t zmk_keymap_layer_state(void) { return _zmk_keymap_layer_state; }
bool zmk_keymap_layer_active_with_state(uint8_t layer, zmk_keymap_layers_state_t state_to_test) {
// The default layer is assumed to be ALWAYS ACTIVE so we include an || here to ensure nobody
// breaks up that assumption by accident
return (state_to_test & (BIT(layer))) == (BIT(layer)) || layer == _zmk_keymap_layer_default;
};
bool zmk_keymap_layer_active(uint8_t layer) {
return zmk_keymap_layer_active_with_state(layer, _zmk_keymap_layer_state);
};
uint8_t zmk_keymap_highest_layer_active(void) {
for (uint8_t layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer > 0; layer--) {
if (zmk_keymap_layer_active(layer)) {
return layer;
}
}
return zmk_keymap_layer_default();
}
int zmk_keymap_layer_activate(uint8_t layer) { return set_layer_state(layer, true); };
int zmk_keymap_layer_deactivate(uint8_t layer) { return set_layer_state(layer, false); };
int zmk_keymap_layer_toggle(uint8_t layer) {
if (zmk_keymap_layer_active(layer)) {
return zmk_keymap_layer_deactivate(layer);
}
return zmk_keymap_layer_activate(layer);
};
int zmk_keymap_layer_to(uint8_t layer) {
for (int i = ZMK_KEYMAP_LAYERS_LEN - 1; i >= 0; i--) {
zmk_keymap_layer_deactivate(i);
}
zmk_keymap_layer_activate(layer);
return 0;
}
bool is_active_layer(uint8_t layer, zmk_keymap_layers_state_t layer_state) {
return (layer_state & BIT(layer)) == BIT(layer) || layer == _zmk_keymap_layer_default;
}
const char *zmk_keymap_layer_name(uint8_t layer) {
if (layer >= ZMK_KEYMAP_LAYERS_LEN) {
return NULL;
}
return zmk_keymap_layer_names[layer];
}
int invoke_locally(struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event,
bool pressed) {
if (pressed) {
return behavior_keymap_binding_pressed(binding, event);
} else {
return behavior_keymap_binding_released(binding, event);
}
}
int zmk_keymap_apply_position_state(uint8_t source, int layer, uint32_t position, bool pressed,
int64_t timestamp) {
// We want to make a copy of this, since it may be converted from
// relative to absolute before being invoked
struct zmk_behavior_binding binding = zmk_keymap[layer][position];
const struct device *behavior;
struct zmk_behavior_binding_event event = {
.layer = layer,
.position = position,
.timestamp = timestamp,
};
LOG_DBG("layer: %d position: %d, binding name: %s", layer, position, binding.behavior_dev);
behavior = zmk_behavior_get_binding(binding.behavior_dev);
if (!behavior) {
LOG_WRN("No behavior assigned to %d on layer %d", position, layer);
return 1;
}
int err = behavior_keymap_binding_convert_central_state_dependent_params(&binding, event);
if (err) {
LOG_ERR("Failed to convert relative to absolute behavior binding (err %d)", err);
return err;
}
enum behavior_locality locality = BEHAVIOR_LOCALITY_CENTRAL;
err = behavior_get_locality(behavior, &locality);
if (err) {
LOG_ERR("Failed to get behavior locality %d", err);
return err;
}
switch (locality) {
case BEHAVIOR_LOCALITY_CENTRAL:
return invoke_locally(&binding, event, pressed);
case BEHAVIOR_LOCALITY_EVENT_SOURCE:
#if ZMK_BLE_IS_CENTRAL
if (source == ZMK_POSITION_STATE_CHANGE_SOURCE_LOCAL) {
return invoke_locally(&binding, event, pressed);
} else {
return zmk_split_bt_invoke_behavior(source, &binding, event, pressed);
}
#else
return invoke_locally(&binding, event, pressed);
#endif
case BEHAVIOR_LOCALITY_GLOBAL:
#if ZMK_BLE_IS_CENTRAL
for (int i = 0; i < ZMK_SPLIT_BLE_PERIPHERAL_COUNT; i++) {
zmk_split_bt_invoke_behavior(i, &binding, event, pressed);
}
#endif
return invoke_locally(&binding, event, pressed);
}
return -ENOTSUP;
}
int zmk_keymap_position_state_changed(uint8_t source, uint32_t position, bool pressed,
int64_t timestamp) {
if (pressed) {
zmk_keymap_active_behavior_layer[position] = _zmk_keymap_layer_state;
}
for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= _zmk_keymap_layer_default; layer--) {
if (zmk_keymap_layer_active_with_state(layer, zmk_keymap_active_behavior_layer[position])) {
int ret = zmk_keymap_apply_position_state(source, layer, position, pressed, timestamp);
if (ret > 0) {
LOG_DBG("behavior processing to continue to next layer");
continue;
} else if (ret < 0) {
LOG_DBG("Behavior returned error: %d", ret);
return ret;
} else {
return ret;
}
}
}
return -ENOTSUP;
}
#if ZMK_KEYMAP_HAS_SENSORS
int zmk_keymap_sensor_event(uint8_t sensor_index,
const struct zmk_sensor_channel_data *channel_data,
size_t channel_data_size, int64_t timestamp) {
bool opaque_response = false;
for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= 0; layer--) {
struct zmk_behavior_binding *binding = &zmk_sensor_keymap[layer][sensor_index];
LOG_DBG("layer: %d sensor_index: %d, binding name: %s", layer, sensor_index,
binding->behavior_dev);
const struct device *behavior = zmk_behavior_get_binding(binding->behavior_dev);
if (!behavior) {
LOG_DBG("No behavior assigned to %d on layer %d", sensor_index, layer);
continue;
}
struct zmk_behavior_binding_event event = {
.layer = layer,
.position = ZMK_VIRTUAL_KEY_POSITION_SENSOR(sensor_index),
.timestamp = timestamp,
};
int ret = behavior_sensor_keymap_binding_accept_data(
binding, event, zmk_sensors_get_config_at_index(sensor_index), channel_data_size,
channel_data);
if (ret < 0) {
LOG_WRN("behavior data accept for behavior %s returned an error (%d). Processing to "
"continue to next layer",
binding->behavior_dev, ret);
continue;
}
enum behavior_sensor_binding_process_mode mode =
(!opaque_response && layer >= _zmk_keymap_layer_default &&
zmk_keymap_layer_active(layer))
? BEHAVIOR_SENSOR_BINDING_PROCESS_MODE_TRIGGER
: BEHAVIOR_SENSOR_BINDING_PROCESS_MODE_DISCARD;
ret = behavior_sensor_keymap_binding_process(binding, event, mode);
if (ret == ZMK_BEHAVIOR_OPAQUE) {
LOG_DBG("sensor event processing complete, behavior response was opaque");
opaque_response = true;
} else if (ret < 0) {
LOG_DBG("Behavior returned error: %d", ret);
return ret;
}
}
return 0;
}
#endif /* ZMK_KEYMAP_HAS_SENSORS */
int keymap_listener(const zmk_event_t *eh) {
const struct zmk_position_state_changed *pos_ev;
if ((pos_ev = as_zmk_position_state_changed(eh)) != NULL) {
return zmk_keymap_position_state_changed(pos_ev->source, pos_ev->position, pos_ev->state,
pos_ev->timestamp);
}
#if ZMK_KEYMAP_HAS_SENSORS
const struct zmk_sensor_event *sensor_ev;
if ((sensor_ev = as_zmk_sensor_event(eh)) != NULL) {
return zmk_keymap_sensor_event(sensor_ev->sensor_index, sensor_ev->channel_data,
sensor_ev->channel_data_size, sensor_ev->timestamp);
}
#endif /* ZMK_KEYMAP_HAS_SENSORS */
return -ENOTSUP;
}
ZMK_LISTENER(keymap, keymap_listener);
ZMK_SUBSCRIPTION(keymap, zmk_position_state_changed);
#if ZMK_KEYMAP_HAS_SENSORS
ZMK_SUBSCRIPTION(keymap, zmk_sensor_event);
#endif /* ZMK_KEYMAP_HAS_SENSORS */
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