aboutsummaryrefslogtreecommitdiffhomepage
path: root/patch-remap/og/net/minecraft/world/inventory/ContainerPlayer.patch
diff options
context:
space:
mode:
Diffstat (limited to 'patch-remap/og/net/minecraft/world/inventory/ContainerPlayer.patch')
-rw-r--r--patch-remap/og/net/minecraft/world/inventory/ContainerPlayer.patch64
1 files changed, 64 insertions, 0 deletions
diff --git a/patch-remap/og/net/minecraft/world/inventory/ContainerPlayer.patch b/patch-remap/og/net/minecraft/world/inventory/ContainerPlayer.patch
new file mode 100644
index 0000000000..527e1dcde0
--- /dev/null
+++ b/patch-remap/og/net/minecraft/world/inventory/ContainerPlayer.patch
@@ -0,0 +1,64 @@
+--- a/net/minecraft/world/inventory/ContainerPlayer.java
++++ b/net/minecraft/world/inventory/ContainerPlayer.java
+@@ -13,6 +13,12 @@
+ import net.minecraft.world.item.crafting.RecipeHolder;
+ import net.minecraft.world.item.enchantment.EnchantmentManager;
+
++// CraftBukkit start
++import net.minecraft.network.chat.IChatBaseComponent;
++import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
++import org.bukkit.craftbukkit.inventory.CraftInventoryView;
++// CraftBukkit end
++
+ public class ContainerPlayer extends ContainerRecipeBook<InventoryCrafting> {
+
+ public static final int CONTAINER_ID = 0;
+@@ -34,15 +40,28 @@
+ public static final MinecraftKey EMPTY_ARMOR_SLOT_SHIELD = new MinecraftKey("item/empty_armor_slot_shield");
+ static final MinecraftKey[] TEXTURE_EMPTY_SLOTS = new MinecraftKey[]{ContainerPlayer.EMPTY_ARMOR_SLOT_BOOTS, ContainerPlayer.EMPTY_ARMOR_SLOT_LEGGINGS, ContainerPlayer.EMPTY_ARMOR_SLOT_CHESTPLATE, ContainerPlayer.EMPTY_ARMOR_SLOT_HELMET};
+ private static final EnumItemSlot[] SLOT_IDS = new EnumItemSlot[]{EnumItemSlot.HEAD, EnumItemSlot.CHEST, EnumItemSlot.LEGS, EnumItemSlot.FEET};
+- private final InventoryCrafting craftSlots = new TransientCraftingContainer(this, 2, 2);
+- private final InventoryCraftResult resultSlots = new InventoryCraftResult();
++ // CraftBukkit start
++ private final TransientCraftingContainer craftSlots;
++ private final InventoryCraftResult resultSlots;
++ // CraftBukkit end
+ public final boolean active;
+ private final EntityHuman owner;
++ // CraftBukkit start
++ private CraftInventoryView bukkitEntity = null;
++ private PlayerInventory player;
++ // CraftBukkit end
+
+ public ContainerPlayer(PlayerInventory playerinventory, boolean flag, final EntityHuman entityhuman) {
+ super((Containers) null, 0);
+ this.active = flag;
+ this.owner = entityhuman;
++ // CraftBukkit start
++ this.resultSlots = new InventoryCraftResult(); // CraftBukkit - moved to before InventoryCrafting construction
++ this.craftSlots = new TransientCraftingContainer(this, 2, 2, playerinventory.player); // CraftBukkit - pass player
++ this.craftSlots.resultInventory = this.resultSlots; // CraftBukkit - let InventoryCrafting know about its result slot
++ this.player = playerinventory; // CraftBukkit - save player
++ setTitle(IChatBaseComponent.translatable("container.crafting")); // SPIGOT-4722: Allocate title for player inventory
++ // CraftBukkit end
+ this.addSlot(new SlotResult(playerinventory.player, this.craftSlots, this.resultSlots, 0, 154, 28));
+
+ int i;
+@@ -259,4 +278,17 @@
+ public boolean shouldMoveToInventory(int i) {
+ return i != this.getResultSlotIndex();
+ }
++
++ // CraftBukkit start
++ @Override
++ public CraftInventoryView getBukkitView() {
++ if (bukkitEntity != null) {
++ return bukkitEntity;
++ }
++
++ CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftSlots, this.resultSlots);
++ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
++ return bukkitEntity;
++ }
++ // CraftBukkit end
+ }