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-rw-r--r--src/core/hle/service/am/applet.cpp66
1 files changed, 55 insertions, 11 deletions
diff --git a/src/core/hle/service/am/applet.cpp b/src/core/hle/service/am/applet.cpp
index 5b9056c12..6847f250c 100644
--- a/src/core/hle/service/am/applet.cpp
+++ b/src/core/hle/service/am/applet.cpp
@@ -1,27 +1,71 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include "common/scope_exit.h"
-
#include "core/core.h"
-#include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h"
namespace Service::AM {
-Applet::Applet(Core::System& system, std::unique_ptr<Process> process_)
- : context(system, "Applet"), message_queue(system), process(std::move(process_)),
- hid_registration(system, *process), gpu_error_detected_event(context),
- friend_invitation_storage_channel_event(context), notification_storage_channel_event(context),
- health_warning_disappeared_system_event(context), acquired_sleep_lock_event(context),
- pop_from_general_channel_event(context), library_applet_launchable_event(context),
- accumulated_suspended_tick_changed_event(context), sleep_lock_event(context) {
+Applet::Applet(Core::System& system, std::unique_ptr<Process> process_, bool is_application)
+ : context(system, "Applet"), lifecycle_manager(system, context, is_application),
+ process(std::move(process_)), hid_registration(system, *process),
+ gpu_error_detected_event(context), friend_invitation_storage_channel_event(context),
+ notification_storage_channel_event(context), health_warning_disappeared_system_event(context),
+ acquired_sleep_lock_event(context), pop_from_general_channel_event(context),
+ library_applet_launchable_event(context), accumulated_suspended_tick_changed_event(context),
+ sleep_lock_event(context), state_changed_event(context) {
- aruid = process->GetProcessId();
+ aruid.pid = process->GetProcessId();
program_id = process->GetProgramId();
}
Applet::~Applet() = default;
+void Applet::UpdateSuspensionStateLocked(bool force_message) {
+ // Remove any forced resumption.
+ lifecycle_manager.RemoveForceResumeIfPossible();
+
+ // Check if we're runnable.
+ const bool curr_activity_runnable = lifecycle_manager.IsRunnable();
+ const bool prev_activity_runnable = is_activity_runnable;
+ const bool was_changed = curr_activity_runnable != prev_activity_runnable;
+
+ if (was_changed) {
+ if (curr_activity_runnable) {
+ process->Suspend(false);
+ } else {
+ process->Suspend(true);
+ lifecycle_manager.RequestResumeNotification();
+ }
+
+ is_activity_runnable = curr_activity_runnable;
+ }
+
+ if (lifecycle_manager.GetForcedSuspend()) {
+ // TODO: why is this allowed?
+ return;
+ }
+
+ // Signal if the focus state was changed or the process state was changed.
+ if (lifecycle_manager.UpdateRequestedFocusState() || was_changed || force_message) {
+ lifecycle_manager.SignalSystemEventIfNeeded();
+ }
+}
+
+void Applet::SetInteractibleLocked(bool interactible) {
+ if (is_interactible == interactible) {
+ return;
+ }
+
+ is_interactible = interactible;
+
+ hid_registration.EnableAppletToGetInput(interactible && !lifecycle_manager.GetExitRequested());
+}
+
+void Applet::OnProcessTerminatedLocked() {
+ is_completed = true;
+ state_changed_event.Signal();
+}
+
} // namespace Service::AM