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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h"
namespace Service::AM {
Applet::Applet(Core::System& system, std::unique_ptr<Process> process_, bool is_application)
: context(system, "Applet"), lifecycle_manager(system, context, is_application),
process(std::move(process_)), hid_registration(system, *process),
gpu_error_detected_event(context), friend_invitation_storage_channel_event(context),
notification_storage_channel_event(context), health_warning_disappeared_system_event(context),
acquired_sleep_lock_event(context), pop_from_general_channel_event(context),
library_applet_launchable_event(context), accumulated_suspended_tick_changed_event(context),
sleep_lock_event(context), state_changed_event(context) {
aruid.pid = process->GetProcessId();
program_id = process->GetProgramId();
}
Applet::~Applet() = default;
void Applet::UpdateSuspensionStateLocked(bool force_message) {
// Remove any forced resumption.
lifecycle_manager.RemoveForceResumeIfPossible();
// Check if we're runnable.
const bool curr_activity_runnable = lifecycle_manager.IsRunnable();
const bool prev_activity_runnable = is_activity_runnable;
const bool was_changed = curr_activity_runnable != prev_activity_runnable;
if (was_changed) {
if (curr_activity_runnable) {
process->Suspend(false);
} else {
process->Suspend(true);
lifecycle_manager.RequestResumeNotification();
}
is_activity_runnable = curr_activity_runnable;
}
if (lifecycle_manager.GetForcedSuspend()) {
// TODO: why is this allowed?
return;
}
// Signal if the focus state was changed or the process state was changed.
if (lifecycle_manager.UpdateRequestedFocusState() || was_changed || force_message) {
lifecycle_manager.SignalSystemEventIfNeeded();
}
}
void Applet::SetInteractibleLocked(bool interactible) {
if (is_interactible == interactible) {
return;
}
is_interactible = interactible;
hid_registration.EnableAppletToGetInput(interactible && !lifecycle_manager.GetExitRequested());
}
void Applet::OnProcessTerminatedLocked() {
is_completed = true;
state_changed_event.Signal();
}
} // namespace Service::AM
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