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yuzu-android
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yuzu is the world's most popular, open-source, Nintendo Switch emulator started by the creators of Citra.
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Author
2024-02-04
ci: android: Play store publishing setup
t895
2024-02-02
Merge pull request #12857 from liamwhite/const
Fernando S
2024-02-02
Merge pull request #12845 from liamwhite/notif
Fernando S
2024-02-02
Merge pull request #12885 from Moonlacer/eclipse-fix
liamwhite
2024-02-02
Merge pull request #12761 from liamwhite/mp-composite
Fernando S
2024-02-01
Clang Fix
Moonlacer
2024-02-01
Add Samsung Proprietary Driver ID to Reorder Pass
Moonlacer
2024-02-01
service: use const references for input raw data
Liam
2024-02-01
Merge pull request #12875 from FernandoS27/sw-blitter
liamwhite
2024-02-01
Merge pull request #12848 from german77/caps-interface
liamwhite
2024-02-01
Merge pull request #12780 from german77/touch_resource5
liamwhite
2024-01-31
SwBlitter: Fix Pitch linear reading/writting
Fernando Sahmkow
2024-01-31
hardware_composer: implement speed limit extensions
Liam
2024-01-31
nvnflinger/gpu: implement layer stack composition
Liam
2024-01-31
renderer_opengl: implement layer stack composition
Liam
2024-01-31
renderer_vulkan: implement layer stack composition
Liam
2024-01-31
renderer_opengl: split up blit screen resources into antialias and window ada...
Liam
2024-01-31
renderer_opengl: move out ownership of FSR resources
Liam
2024-01-31
renderer_vulkan: convert FSR to graphics pipeline
Liam
2024-01-31
renderer_opengl: move out FSR shader source construction
Liam
2024-01-31
renderer_opengl: split out FXAA
Liam
2024-01-31
renderer_opengl: split out SMAA
Liam
2024-01-31
renderer_vulkan: split up blit screen resources into separate antialias and w...
Liam
2024-01-31
renderer_vulkan: isolate FXAA from blit screen
Liam
2024-01-31
renderer_opengl: isolate core presentation code
Liam
2024-01-31
video_core: consistently account for resolution scaling when rendering
Liam
2024-01-31
video_core: simplify accelerated surface fetch and crop handling between APIs
Liam
2024-01-31
Merge pull request #12760 from liamwhite/mp-am
Narr the Reg
2024-01-31
Merge pull request #12858 from liamwhite/non-blocking
Narr the Reg
2024-01-31
Merge pull request #12869 from FernandoS27/smmu-fixes
liamwhite
2024-01-31
Merge pull request #12864 from Kelebek1/small_time_fixes
liamwhite
2024-01-31
Merge pull request #12868 from t895/engine-per-game
liamwhite
2024-01-31
aoc: fix DLC listing (#12867)
liamwhite
2024-01-31
Device Memory Manager: ensure raster protection only within mapped device add...
Fernando Sahmkow
2024-01-31
DeviceMemory: Make counter types configurable
Fernando Sahmkow
2024-01-31
NVDRV: Join the heaper optimization blocks
Fernando Sahmkow
2024-01-31
smmu: use new range mutex construction for protecting counters
Liam
2024-01-31
Texture Cache: make sparse texture table per channel
Fernando Sahmkow
2024-01-31
settings: Allow audio sink, input, and output to be set per game
t895
2024-01-31
Remove a few hacks for clock setups, which seem to no longer be needed, but f...
Kelebek1
2024-01-30
am: push storage from error applet with non-zero size
Liam
2024-01-30
Merge pull request #12860 from liamwhite/serialization2
liamwhite
2024-01-30
Merge pull request #12859 from german77/led
liamwhite
2024-01-30
cmif_serialization: fix LargeData types
Liam
2024-01-30
Merge pull request #12856 from liamwhite/serialization
liamwhite
2024-01-30
service: hid: Implement GetPlayerLedPattern accurately
Narr the Reg
2024-01-30
internal_network: only poll for accept on blocking sockets
Liam
2024-01-30
Update sockets.h
LotP1
2024-01-30
Update src/core/hle/service/sockets/sockets.h
LotP1
2024-01-30
cmif_serialization: fix out layout calculation
Liam
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