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yuzu is the world's most popular, open-source, Nintendo Switch emulator started by the creators of Citra.
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video_core
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gpu.h
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Author
2024-02-26
video_core: make gpu context aware of rendering program
Liam
2024-02-09
nvnflinger/gpu: implement applet capture
Liam
2024-01-31
nvnflinger/gpu: implement layer stack composition
Liam
2024-01-18
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2023-06-28
Memory Tracking: Optimize tracking to only use atomic writes when contested w...
Fernando Sahmkow
2023-05-07
GPU: Add Reactive flushing
Fernando Sahmkow
2022-11-24
GPU: Implement additional render target formats.
Fernando Sahmkow
2022-11-24
Fermi2D: Implement Bilinear software filtering and address feedback.
Fernando Sahmkow
2022-10-07
Update 3D regs
Kelebek1
2022-10-06
VideoCore: Refactor fencing system.
Fernando Sahmkow
2022-10-06
NVDRV: Further refactors and eliminate old code.
Fernando Sahmkow
2022-10-06
NVDRV: Refactor Host1x
Fernando Sahmkow
2022-10-06
VideoCore: Refactor syncing.
Fernando Sahmkow
2022-10-06
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
Fernando Sahmkow
2022-10-06
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
NvHost: Remake Ctrl Implementation.
Fernando Sahmkow
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-03-24
hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.
bunnei
2022-01-25
gpu: Tidy up forward declarations
Lioncash
2022-01-25
gpu: Remove obsoleted CDMAPusher() accessors
Lioncash
2022-01-03
gpu: Add shut down method to synchronize threads before destruction
ameerj
2022-01-03
Revert "Merge pull request #7668 from ameerj/fence-stop-token"
ameerj
2022-01-03
gpu: Use std::stop_token in WaitFence for VSync thread
ameerj
2021-12-02
Support multiple videos playing
Feng Chen
2021-11-17
video_core: Add S8_UINT stencil format
Morph
2021-10-03
nvhost_ctrl: Refactor usage of gpu.LockSync()
ameerj
2021-10-03
gpu: Migrate implementation to the cpp file
ameerj
2021-09-15
gpu: Use std::jthread for async gpu thread
ameerj
2021-05-29
video_core: gpu: WaitFence: Do not block threads during shutdown.
bunnei
2021-05-15
perf_stats: Rework FPS counter to be more accurate
ameerj
2021-04-24
nvhost_vic: Fix device closure
ameerj
2021-04-16
Merge pull request #6125 from ogniK5377/nvdec-close-dev
bunnei
2021-04-07
video_core/gpu_thread: Implement a ShutDown method.
Markus Wick
2021-03-30
nvdrv: Cleanup CDMA Processor on device closure
Chloe Marcec
2021-02-13
gpu: Report renderer errors with exceptions
ReinUsesLisp
2021-01-15
common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
ReinUsesLisp
2020-12-28
video_core: gpu: Implement synchronous mode using threaded GPU.
bunnei
2020-12-28
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
bunnei
2020-12-04
video_core: Resolve more variable shadowing scenarios
Lioncash
2020-11-17
gpu: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-05
General: Fix clang build
Lioncash
2020-11-01
video_core: gpu: Implement WaitFence and IncrementSyncPoint.
bunnei
2020-10-26
video_core: NVDEC Implementation
ameerj
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-08-22
video_core: Initialize renderer with a GPU
ReinUsesLisp
2020-07-26
video_core/gpu: Correct the size of the puller registers
Billy Laws
2020-07-21
Merge pull request #4324 from ReinUsesLisp/formats
bunnei
2020-07-17
async shaders
David Marcec
2020-07-13
video_core: Rearrange pixel format names
ReinUsesLisp
2020-07-13
video_core: Implement RGBA32_SINT render target
ReinUsesLisp
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