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yuzu-mainline
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yuzu is the world's most popular, open-source, Nintendo Switch emulator started by the creators of Citra.
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2020-06-16
Merge pull request #4041 from ReinUsesLisp/arb-decomp
bunnei
2020-06-16
Merge pull request #3966 from Morph1984/hide-internal-resolution-ui
bunnei
2020-06-15
Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
Rodrigo Locatti
2020-06-15
video_core/macro_jit_x64: Remove initializer in member variable
ReinUsesLisp
2020-06-14
Merge pull request #4070 from ogniK5377/GetTPCMasks-fix
bunnei
2020-06-14
Merge pull request #4069 from ogniK5377/total-phys-mem
bunnei
2020-06-14
Merge pull request #4064 from ReinUsesLisp/invalidate-buffers
bunnei
2020-06-13
Merge pull request #4049 from ReinUsesLisp/separate-samplers
bunnei
2020-06-12
Merge pull request #3986 from ReinUsesLisp/shader-cache
bunnei
2020-06-12
Merge pull request #4010 from ogniK5377/reserve-always-break
bunnei
2020-06-11
gl_arb_decompiler: Implement FSwizzleAdd
ReinUsesLisp
2020-06-11
gl_arb_decompiler: Implement an assembly shader decompiler
ReinUsesLisp
2020-06-10
yuzu/configuration: Show assembly shaders check box
ReinUsesLisp
2020-06-10
nvdrv: Fix GetTPCMasks for ioctl3
David Marcec
2020-06-10
kernel: Account for system resource size for memory usage
David Marcec
2020-06-09
Merge pull request #4027 from ReinUsesLisp/3d-slices
bunnei
2020-06-09
buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2020-06-08
gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidation
ReinUsesLisp
2020-06-08
buffer_cache: Return stream buffer invalidation in Map instead of Unmap
ReinUsesLisp
2020-06-08
Merge pull request #4040 from ReinUsesLisp/nv-transform-feedback
bunnei
2020-06-08
Merge pull request #4052 from ReinUsesLisp/debug-output
bunnei
2020-06-08
texture_cache: Port original code management for 2D vs 3D textures
ReinUsesLisp
2020-06-08
texture_cache: Simplify blit code
ReinUsesLisp
2020-06-08
texture_cache: Handle 3D texture blits with one layer
ReinUsesLisp
2020-06-08
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
2020-06-07
Merge pull request #4034 from ReinUsesLisp/storage-texels
Rodrigo Locatti
2020-06-07
rasterizer_cache: Remove files and includes
ReinUsesLisp
2020-06-07
vk_pipeline_cache: Use generic shader cache
ReinUsesLisp
2020-06-07
gl_shader_cache: Use generic shader cache
ReinUsesLisp
2020-06-07
shader_cache: Implement a generic shader cache
ReinUsesLisp
2020-06-06
yuzu/frontend: Remove internal resolution option
Morph
2020-06-06
gl_device: Black list NVIDIA 443.24 for fast buffer uploads
ReinUsesLisp
2020-06-05
renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled
ReinUsesLisp
2020-06-05
Merge pull request #4013 from ReinUsesLisp/skip-no-xfb
bunnei
2020-06-05
shader/texture: Join separate image and sampler pairs offline
ReinUsesLisp
2020-06-04
shader/track: Move bindless tracking to a separate function
ReinUsesLisp
2020-06-04
Merge pull request #4031 from Morph1984/fix-gs-outputs
bunnei
2020-06-04
Merge pull request #4044 from ogniK5377/handle-not-signalled-err
bunnei
2020-06-04
Merge pull request #4009 from ogniK5377/macro-jit-prod
bunnei
2020-06-04
Downgrade "handle not signaled" error to trace
David Marcec
2020-06-04
Default init labels and use initializer list for macro engine
David Marcec
2020-06-03
Merge pull request #4039 from FearlessTobi/port-5376
bunnei
2020-06-03
gl_rasterizer: Use NV_transform_feedback for XFB on assembly shaders
ReinUsesLisp
2020-06-03
Merge pull request #4012 from ReinUsesLisp/mipmap-overlaps
bunnei
2020-06-03
Mark parameters as const
David Marcec
2020-06-03
Actually save the input when clearing/resetting to default
FearlessTobi
2020-06-02
Merge pull request #4014 from ReinUsesLisp/astc-nvidia
bunnei
2020-06-02
Merge pull request #4032 from VolcaEM/xpad
bunnei
2020-06-02
Merge pull request #4006 from ReinUsesLisp/squash-ubos
bunnei
2020-06-02
Merge pull request #4016 from ReinUsesLisp/invocation-info
LC
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