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path: root/src/video_core/gpu_thread.cpp
AgeCommit message (Expand)Author
2024-02-19scope_exit: Make constexprFearlessTobi
2024-01-31nvnflinger/gpu: implement layer stack compositionLiam
2024-01-18SMMU: Initial adaptation to video_core.Fernando Sahmkow
2023-06-28Memory Tracking: Optimize tracking to only use atomic writes when contested w...Fernando Sahmkow
2023-06-03core: frontend: Refactor GraphicsContext to its own module.bunnei
2023-03-21bounded_threadsafe_queue: Deduplicate and add PushModesMorph
2023-03-21bounded_threadsafe_queue: Use simplified impl of bounded queueMorph
2023-03-17Merge pull request #9778 from behunin/my-box-chevybunnei
2023-03-07core: Promote CPU/GPU threads to time criticalMorph
2023-03-03gpu_thread: Use bounded queueBehunin
2023-02-07Remove OnCommandListEndCommandBehunin
2022-11-22general: fix compile for Apple ClangLiam
2022-10-06VideoCore: Refactor fencing system.Fernando Sahmkow
2022-10-06VideoCore: Refactor syncing.Fernando Sahmkow
2022-10-06VideoCore: implement channels on gpu caches.Fernando Sahmkow
2022-10-03common: remove "yuzu:" prefix from thread namesLiam
2022-07-06gpu_thread: Use the previous MPSCQueue implementationMorph
2022-06-13common: Change semantics of UNREACHABLE to unconditionally crashLiam
2022-06-02gpu_thread: Move to bounded queueLevi Behunin
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-04-07video_core: Replace lock_guard with scoped_lockMerry
2021-09-15gpu: Use std::jthread for async gpu threadameerj
2021-06-11GPUTHread: Remove async reads from Normal Accuracy.Fernando Sahmkow
2021-04-14common: Move settings to common from core.bunnei
2021-04-07video_core: Use a CV for blocking commands.Markus Wick
2021-04-07video_core/gpu_thread: Keep the write lock for allocating the fence.Markus Wick
2021-04-07video_core/gpu_thread: Implement a ShutDown method.Markus Wick
2021-04-07common/threadsafe_queue: Provide Wait() method.Markus Wick
2021-02-28gpu_thread: Remove Async NVDEC placeholdersameerj
2021-02-13 rebase, fix name shadowing, more constameerj
2021-02-13nvdec cleanupameerj
2021-02-13gpu: Report renderer errors with exceptionsReinUsesLisp
2020-12-28gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.bunnei
2020-12-28video_core: gpu_thread: Do not wait when system is powered down.bunnei
2020-12-28video_core: gpu: Implement synchronous mode using threaded GPU.bunnei
2020-12-04video_core: Resolve more variable shadowing scenariosLioncash
2020-10-26video_core: NVDEC Implementationameerj
2020-07-21video_core: Remove unused variablesLioncash
2020-06-27General: Tune the priority of main emulation threads so they have higher prio...Fernando Sahmkow
2020-06-27General: Setup yuzu threads' microprofile, naming and registry.Fernando Sahmkow
2020-04-22Async GPU: Correct flushing behavior to be similar to old async GPU behavior.Fernando Sahmkow
2020-04-22Async GPU: Only do reactive flushing on Extreme Level.Fernando Sahmkow
2020-04-22GPU: Implement Flush Requests for Async mode.Fernando Sahmkow
2020-04-22FenceManager: Implement async buffer cache flushes on High settingsFernando Sahmkow
2020-04-22Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.Fernando Sahmkow
2020-04-22ThreadManager: Sync async reads on accurate gpu.Fernando Sahmkow
2020-04-22OpenGL: Implement Fencing backend.Fernando Sahmkow
2020-04-22GPU: Delay Fences.Fernando Sahmkow
2020-04-22BufferCache: Implement OnCPUWrite and SyncGuestHostFernando Sahmkow
2020-04-22GPU: Refactor synchronization on Async GPUFernando Sahmkow